Modeling (Maya / zBrush)

We’re looking for talented sculptors + modelers who enjoy translating cartoony designs to beautiful CG models. The role requires a keen eye for detail, proficient use of zBrush, Maya and a good understanding of topology and rigging requirements.

Artists with a keen interest in environment and set modeling as well as a good grasp of character / creature sculpting will have an advantage.     Texturing / shading skills are a plus.

This position is for a permanent contract with a trial period of 3 months.